![]() Tsubaki Yayaoi is also Izayaoi, which is Tsubaki once the true form of her weapon, Izayoi, took over her body. Just an example or two: Jin Kisaragi is also Haku-Men Haku-Men is Jin in the Susonooh armor in an alternate timeline, or the future, or some ridiculous reason. Speaking of characters, one of the big gripes I have about the game is that most of the -old- characters have clones, or alternate forms, or Magical MacGuffin versions of themselves. Basically newbies have a lot of characters to get a feel for! 11-, Bullet, Kagura, Relius, Yuki, Amane and Azrael are new as of Chronophantasma. Though there are only two new characters to worry about if you’re familiar from the franchise – Celica A. Go through the tutorial, and I guarantee as a new player, you’ll figure out who is fun for you and who isn’t in a day or two. Without the tutorial you will feel lost for quite a while jostling around in the school of hard knocks. This is amazing, because yes, Blazblue has a ton of characters. Yes, there’s a tutorial that shows basic strategies for that character: What makes them powerful/weak, combo openings, moves that have priority that can be used as anti-airs, etc. ![]() In addition to the basic tutorial that shows you the unique mechanics for Blazblue games, it also has starter tutorials for every character in the game that show their Drive Moves, Special Moves, and STRATEGY. Blazblue evolves what worked so damn well in Guilty Gear Xrd, taking it a step farther than I’ve seen in recent games. I also hear those guys at Bottom Tier worked up a video on Blazblue and why you should be playing it! I hear it’s coming soon! Blazblue is a hard series to master, but it’s got some features that will make learning this particular game quite feasible and fun.Īs I reported on in Guilty Gear XRD, the ArcSys tutorials on PC are second only to possibly Skullgirls. it is a very good starting point for new players getting into BlazBlue to get a feel, and your skill in it can even transfer over well to Guilty Gear. While some of the combos and moves might be seen as unforgiving, and the balance might be viewed as. that one took about three to five years to hit PC! But as I have yet to see a release date on the current game, Central Fiction, EXTEND’s existence on PC to drive up interest in the franchise is definitely a smart short term move. It’s faster than Calamity Trigger was, that’s for sure. The PC release is definitely a smart move. I can’t confirm it, but it makes for a hell of a story!Ĭhronophantasma EXTEND is important right now. ![]() The rumor mill was that Blazblue Continuum Shift was leaked online and so many people pirated it, forcing ArcSys to jump ahead to Chronophantasma EXTEND instead. That’s going to be the future of fighting games, and you can see it in their product Guilty Gear XRD, Street Fighter IV and V, as well as the current Mortal Kombat – all on PC. As Guilty Gear showed PC could be profitable, we’ve slowly gotten the rest of their fighting game line-up. But for reasons unknown, only until recently has ArcSys delved into the world of PC Gaming. We had Calamity Trigger, Continuum Shift, Continuum Shift II, Continuum Shift EXTEND, Chronophantasma, and finally Chronophantasma EXTEND. It does admittedly suffer from SF2 syndrome in that it had a BUNCH of “insert title expansion” updates before it finally moved on to the sequel. ![]() The series started on both Xbox 360 and the PS3, and transitioned to the One and PS4 as time went on. I also think of fanservice in the form of ridiculous breasts and huge muscles, swearing, violence, and a story that I don’t bloody understand. When I think of Blazblue, I think of intense, fast-paced fighting game action.
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